For those not in the know, this past weekend was Ludum Dare! LD is a 48-hour competition to make a game based on some theme given at the start of the vent. This time around the theme was “Beneath the Surface”. I, er, ended up taking up a more abstract interpretation theme, aha. In the game you play as a Videogame Textbox to help guide a hero to victory.
Yes, this is a game that now exists.
Admittedly I didn’t get as far as I would have liked with the game, but I did only have 48 hours to work on it. For example, there’s only one level. I’m still pretty happy though with how it turned out!
Controls are pretty straightforward, X is jump and C is attack. You’ll also need to use the mouse to move the Textbox around.
After an indefinite amount of falling you find yourself in a strange house. The only person who might know what is truly going on is a mysterious individual who contacts you over the phone. Only by solving puzzles and overcoming barriers can you hope to escape.
Game’s up! Been a long time working on this huh? You better believe that I am happy to see this first part finally complete.
For those who played the previous build of the game, the gameplay is relatively the same although there have been several fixes and some puzzles have been tweaked. Many of the other changes were graphical or audio in nature.
However a new bonus area was added to the game. Let’s just say that you use an easter egg item to reach it. I wonder how many people will find it.
I almost forgot I made this! I had to make a quick game for a local thing a few months back, and this is what I came up with. I only had two weeks to put this together, so there’s probably some bugs in the code still.
Also the art assets were pretty rushed, so I admit the player in-game may look similar to another robot game protagonist, haha. Obviously I take no credit for the player asset.
Controls are pretty straightforward- Arrow keys to move, X for action, C to use the current item. Pull up the game menu by pressing SPACE.You can swap items by pressing V, or you can change items in the menu.
Obviously this is a demo, so it might be rough in one or two places.That is why I need your input!Drop me off an ask if you have any problems with the game, or if you want to just leave me a comment.Where I take the game from here will depend on the input I receive, so comments are appreciated!Same goes for reblogs!
Oh yeah, before I forget, the music for the demo has been provided by the talented DoubleJoeSeven and Pengosolvent.Be sure to check them out!
Now if you will excuse me, I am going to sleep forever.